Are there alternatives to the case-by-case permit model of getting authorization to use shared spaces in any unusual way? What happens when we apply the thinking of Creative Commons licensing to physical space? What can we learn from game and play designers when regulating our shared environments?
A new long-term political project I started in 2015 with curator Gilly Karjevsky.
Here’s a talk Gilly and I gave at re:publica conference in Berlin introducing the idea: