Seb Quack
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projects
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Phantom Synchron
π’ Site-specific soundscapes performed together by audiences and musicians
π Weimar, 2015
Teststrecke PlΓ€nterwΓΆrld
π’ VR-walk through an abandoned amusement park
π Berlin, 2018
MarΓ©e des Lettres
π’ What should be expressed in huge physical letters along the Seine river?
π Paris, 2017
Playsonic Festival
π’ A festival about the relationship between music and play
π Frankfurt am Main, 2018
Drift Club
π’ Random walks with music and distributed leadership, from 1 to 24 hours
π worldwide, 2016 (ongoing)
Just Add People
π’ The Instant Architecture Game
π 2016 (ongoing)
Unboxing Mozart
π’ Multiplayer Guitar-Hero for Classical Music
π Frankfurt, Berlin, 2020
Now Play This
π’ Festival of experimental Game Design
π London, 2023
72 Hour Interactions
π’ A world championship of gameful architecture
π Witten, 2014
Museum of Minor Incidents
π’ A performative exhibition of site-specific audio games
π Nagoya, 2013
Tracing Remembrance
π’ Playfully exploring the history of Nazi forced labour in Leipzig
π Leipzig, 2022
Boardwalk
π’ Classic board game boards replaced, rules rewritten
π Berlin, 2021
Unwanted Entities
π’ Settle on micro-properties while random passers-by disrupt your plans.
π Berlin, Budapest, 2011
paper/mirror
π’ Humans and robots communicate with gestures to craft mysterious structures
π 2019
Flipside
π’ A "video game" connecting Joburg and Berlin
π Joburg, Berlin, 2012
Uneasy Play
π’ Exhibition of playful art exploring complicated feelings of difficulty and struggle
π DΓΌsseldorf, 2018
Wir WΓΌrden Hier Sein
π’ A sleep-over in a bunker and an early morning hike through parallel urban realities
π ZΓΌrich, 2013