These are projects I realized with art institutions like theaters, museums, festivals. My art practice is site-specific, cooperative and process-oriented. Often I make use of design techniques from games and play to address serious questions facing urban society: How do we organize power? How do we improve our shared environments? How to live together at all?
- Tracing Remembrance 📢 Playfully exploring the history of Nazi forced labour in Leipzig 👟 Leipzig, 2022
- Boardwalk 📢 Classic board game boards replaced, rules rewritten 👟 Berlin, 2021
- Teststrecke Plänterwörld 📢 VR-walk through an abandoned amusement park 👟 Berlin, 2018
- Marée des Lettres 📢 What should be expressed in huge physical letters along the Seine river? 👟 Paris, 2017
- Phantom Synchron 📢 Site-specific soundscapes performed together by audiences and musicians 👟 Weimar, 2015
- Utopia Stock Exchange 📢 A trading platform with real money and real utopias 👟 Dortmund, 2014
- Museum of Minor Incidents 📢 A performative exhibition of site-specific audio games 👟 Nagoya, 2013
- Wir Würden Hier Sein 📢 A sleep-over in a bunker and an early morning hike through parallel urban realities 👟 Zürich, 2013
- Flipside 📢 A "video game" connecting Joburg and Berlin 👟 Joburg, Berlin, 2012
- Field Office 📢 Travelling infrastructure for site-specific game design 👟 Budapest, Prague, Cph, 2011
- Spreezone 📢 What kind of park do we want our city to become? 👟 Berlin, 2011
- Schwellenland 📢 Migration as a strange, extreme sport 👟 Vienna, 2009